Bringing Star Wars: Galaxy’s Edge to Life

StarWars.com

Lucasfilm creative executive Pablo Hidalgo got his first glimpse of Batuu, the planet inside Star Wars: Galaxy’s Edge, now open at Disneyland® Resort and opening August 29 at Walt Disney World® Resort, through a concept art painting by longtime ILM artist Erik Tiemens. “I remember when it became real,” he says.

Concept art painting by Erik Tiemens.

Concept art painting by Erik Tiemens.

Tiemens had captured the delicate spires of Batuu along with recognizable faces of Star Wars aliens, like a Mon Calamari, and even some droids that hinted at Ralph McQuarrie’s original production paintings. The galaxy had long ago leaped from the page to the screen and now it was being transformed from imagination into something more tangible. Something real.

Star Wars: Galaxy’s Edge is an immersive new experience where fans can live out their own Star Wars story with a visit to the planet of Batuu on the Outer Rim. Through modern technology, characters only previously known through animation have been brought to life, and a regular mobile smartphone can transform into an in-universe datapad that can be used to hack some droids or consort with known rebel scum. “At the core of what we’re trying to accomplish is this theme that I think permeates all of Star Wars, which is that anyone can rise up and become the hero of the galaxy,” says Scott Trowbridge, portfolio creative executive from Walt Disney Imagineering. “Whether you’re a poor moisture farmer on some remote planet or you’re some scavenger girl living in obscurity…you can rise up to become a hero.”

Concept art for Star Wars: Galaxy's Edge.

Concept art painting by Erik Tiemens.

‘Ground it in reality’

Building Star Wars: Galaxy’s Edge was a feat of conceptual continuity and real-world engineering and artistry, a labor of love involving a team that expanded to about 4,000 artisans, engineers, designers, architects, and more working together to bring the land to life. But it all started with an artistic vision grounded in the world we know and Star Wars lore.

Greg Ashton, a concept architect with Walt Disney Imagineering, joined the project in 2014. “The Force Awakens hadn’t come out yet so we had a lot of questions about where the new trilogy was going to be headed and what our take on the Star Wars galaxy was going to be,” he says. “So it was very much a blank sheet of paper….We wanted to come up with something that we hadn’t seen before. We wanted something that was a new location that really told a different story.”

“It was really critical that we ground it in reality,” says Doug Chiang, Lucasfilm’s creative director. “So we did a lot of research….what is it that really informs the viewer that there’s layers and layers of history?”

Concept art for Star Wars: Galaxy's Edge.

Concept art painting by Brett Northcutt and Erik Tiemens.

Changing the scale of petrified Earth forests gave the towering spires a distinctly Star Wars feel without being unbelievably alien. Ironically, landing the life-sized Millennium Falcon — “In all its cinematic glory but in real life,” as Chiang puts it — as the land’s centerpiece was also an important step in ensuring Batuu felt like it existed in the galaxy far, far away. Seeing the ship that made the Kessel Run in less than 12 parsecs, a deeply important character throughout Star Wars, was a bit of childhood fulfilment for Chiang himself. “I could even smell it and it smelled great. Like oil and metal.”

More than just looking the part, designers were adamant that the land had to be a new Star Wars story that would star each visitor at the center of their own journey. “We all know Luke’s story and we know that we’re not in it,” says Trowbridge. “So we wanted to create a set of stories that allow you to become a character in it, not just a passive spectator.”

“It not only had to be a new world but it had to be a world where interesting things happened,” adds Hidalgo. “It couldn’t be so interesting that a visit would be fraught with danger and insurrection and rebellion and battles and all that kind of stuff. It had to be interesting in a sense of visiting an exotic world where you know enough about it, but you don’t know necessarily what’s around the corner.”

Hondo Ohnaka seen inside Millennium Falcon: Smuggler's Run.

Designers took characters and creatures that had only been conceived in animation, like Hondo Ohnaka, and turned them into something more. “We’ve made real someone that’s only existed as artwork,” Hidalgo says, using cutting-edge Audio-Animatronics figure technology to replicate the smooth, life-like movements of the leathery Weequay pirate. “For those of us that live and breathe Star Wars, I think it’s really rewarding that we took that extra step to make Hondo [appear to be] a real person….I never would have expected seeing a living, breathing, furry pettable Loth-cat. And there it is. We have one.”

DJ R-3X inside Oga's Cantina.

It was also important to fold in nods to earlier Disney/Star Wars collaborations, like the first Star Tours piloted by an unlucky droid. Now R-3X is back with a second career as a DJ in Oga’s Cantina. “He was never destined to become the galaxy’s best pilot. He might not ever be destined to be the galaxy’s best anything, but he does his best,” Hidalgo says.

Concept art for Star Wars: Galaxy's Edge.

Concept art painting by Ric Lim.

Art imitates life

A team of artists hand-carved the namesake spires of Black Spire Outpost, evoking a sense of an ancient and enormous petrified forest to truly transport those stepping inside the themed-land, applying layers of paint to complete the aging and forced perspective effects. “We really dig into the subject matter and look for references whether it’s based on a story, a movie, you know, or a real place on Earth,” says Zsolt Hormay, creative executive of rockwork and themed finishes for Walt Disney Imagineering. “We really do a very thorough job to make sure that what we deliver to the guests are as believable and as correct as possible….Our job is to make sure that our guests really feel where they’re supposed to be.” And even once a design is set and construction begins, the process of sculpting the final layer and applying washes of paint is a proving ground for experimentation and study to achieve the right finish. “We’re trying to push the materials to the limit,” Hormay says. “We never really stop searching for new inspiration.”

To create the right surface and texture for an aged patina, painters layered sometimes a dozen different colors to give walls and other surfaces an authentically aged effect. “Instead of painting it one or two colors, sometimes we have 10 or 12 different layers on top of each other just to really feel that aged look, that weathered look,” he says.

“They think so deeply about how those rocks translate not only up close but as they start to recede,” Art Director Kirstin Makela adds. And the land has its own faux flora — a special kind of fake lichen that you can spot in corners and even some recipes. “The citizens of Batuu harvest it to use for dyes,” she says, so the color appears in fabric dyes and some local cuisine. To create the effect, creators researched Earth lichen, “so it feels like it’s aging and it feels like it’s natural but it doesn’t feel necessarily like something you would just see growing in your backyard.”

Exotic Earth

To build a new themed land that captured the feeling of a long-settled planet, the creative team studied real-life cities in Turkey and Morocco to draw inspiration and help them understand how the formerly walled cities would have grown, changed, and aged over the years. “Things in Star Wars tend to be a synthesis,” says Hidalgo. “There’s a lot of real-world inspiration when you look at the Star Wars saga.” But designers also visited the streets of Jedha, taking a trip to Pinewood Studios outside London to get a closer look at the set of Rogue One, an equally important source of inspiration.

Concept art for Star Wars: Galaxy's Edge.

Concept art painting by Ric Lim.

Modern-day locals in real-life markets helped to influence the look of the Black Spire marketplace, while closer looks at the details of erosion on buildings made of stone and mud brick gave the art department a deeper understanding of the ways they might show similar wear and tear, plus burn marks from blaster fire, on Batuu.

“We knew that the architecture of Black Spire and the landscape of Batuu were completely intertwined,” says Ashton. “They developed in parallel and you see that. If you look at some of those old cities, those ancient cities like Istanbul and Marrakesh, they’ve developed over time. They’ve got these amazing markets and districts, but they have a unique sense of where they sit in geography.” A small garden cemetery beneath a gated archway in the middle of the city of Istanbul inspired the look of the outdoor seating area by Docking Bay 7 Food and Cargo. They also found inspiration for the restaurant, the cantina, and other shops and experiences from an oil bath station to Dok-Ondar’s Den of Antiquities from location scouts and existing Star Wars designs and shape language. “They all had to fit into districts that were distinct.”

The team was essentially reverse-engineering the galactic past, inventing an entire planet and ecosystem that could be made from Earth materials but feel authentically like fans had just walked not onto a movie set but into the Star Wars films themselves. “It was organic,” says Ashton. “As an environment designer, our job is to create an environment that tells a story. And all of the details you see need to make sense and tell that story.”

After all, on a film set, it’s all about the visual illusion, but it only has to stand up to suspension of disbelief and the magic of moviemaking, not to a tactile experience and millions of guests. “[On film] we can cheat things by making things out of plywood and foam,” Chiang says. “For a theme park, we can’t. It has to be absolutely real because the guest – when they walk through it they’ll be touching it, they’ll be smelling it, maybe they’ll be tasting food. And so everything about that experience can’t break that illusion. Designing for a theme park requires a higher level of fidelity than anything else I’ve ever experienced.”

A scale production model of Star Wars: Galaxy's Edge.

A scale production model of Star Wars: Galaxy’s Edge.

Ancient history

The goal was to make sure newcomers felt the weight of Batuu’s history without being told. “The land does tell a story but it isn’t a spoken story,” Ashton says. “It needs to make sense if you’ve been a fan since 1977 or you’ve never experienced Star Wars at all.”

The scope of the project was ambitious. Conceptually, designers were adding a whole new planet to the Star Wars galaxy, from scratch. In reality, construction experts were toiling to erect the paired outposts on two separate plots of 14 acres each. “It’s kind of like building two small cities simultaneously,” Ashton says. “On both coasts.”

“We’re engaging all your senses at once,” Hidalgo says. The soundscape and hints of music had to work together with the special effects and landscape. For the first time ever, fans would be able to smell a Star Wars planet and taste its local cuisine, and every detail large and small — from the seating and interior design of the eateries to the food itself – had to feel authentic.

“Everything in Galaxy’s Edge is meant to be lingered upon,” Hidalgo says, so each detail “has that sense of history and backstory to it.”

Now that guests are taking their first steps into this larger Star Wars world. “I want them to be inspired to really just live their own adventures not only in our land but also in their real lives,” Makela says.

“Some of my favorite things are just the surprises, the little details,” adds Hidalgo. “I’m just a big fan of detail.” Hidalgo fell in love with the Star Wars saga as a kid hitting pause on his Betamax cassette and scouring every scene for hidden details. “We were able to pause, rewind, pause, rewind and soak in every detail on a given frame.

“Now, you are your own pause and rewind. Wherever you turn your head…you can really stop and pick apart every element and detail.”

Whether you’ve already visited or are planning your own adventure in the future, you can learn more about how Walt Disney Imagineering and Lucasfilm brought Star Wars: Galaxy’s Edge to life this week on The Star Wars Show!

Additional images by Kyle Kao. Featured concept art by Nick Gindraux, Greg Pro and Erik Tiemens.

Get details to plan your visit and more with StarWars.com’s full coverage here.

Star Wars: Galaxy’s Edge at Disneyland® Resort is now open. Reservations and valid theme park admission required to visit the land between May 31 and June 23, 2019. Beginning June 24, No Reservations required. Subject to Capacity.

Guests staying at a Disneyland Resort hotel between May 31 and June 23, 2019 will receive a designated reservation to access Star Wars: Galaxy’s Edge during their stay. One reservation per registered Guest. Each Guest is required to have valid theme park admission. If the hotel reservation is cancelled, the Star Wars: Galaxy’s Edge reservation will be cancelled. Additional restrictions apply.

Star Wars: Galaxy’s Edge will open at Disney’s Hollywood Studios in Florida on August 29.

Capacity for Disney’s Hollywood Studios, Star Wars: Galaxy’s Edge and its experiences is limited. 

Associate Editor Kristin Baver is a writer and all-around sci-fi nerd who always has just one more question in an inexhaustible list of curiosities. Sometimes she blurts out “It’s a trap!” even when it’s not. Want to talk more about The Clone Wars? Hop on Twitter and tell @KristinBaver what you thought about today’s episode.

Site tags: #StarWarsBlog

Bringing Star Wars: Galaxy’s Edge to Life

We Visited Star Wars: Galaxy’s Edge, and We Love It

StarWars.com

Wandering the stalls of the sprawling marketplace at Black Spire Outpost is an altogether otherworldly experience. The indistinct chatter of haggling shoppers and shopkeepers, mixed with the locals living above, is interrupted by the unmistakable cackle of a Kowakian monkey-lizard. As the ambient noise fades into the background, you can smell the aroma of charred meats wafting from the Ronto Roasters stand, where a droid who has been made to suffer always turning a spit of meat in front of a searing podracing engine, reminds you that you haven’t eaten since you landed. But there’s so much to see, it’s easy to get sidetracked.

At the Toydarian Toymaker stall you'll find artisan-style plush characters, wood and tin toys and musical instruments. (Joshua Sudock/Disney Parks)

At the Toydarian Toymaker stall you’ll find artisan-style plush characters, wood and tin toys and musical instruments. (Joshua Sudock/Disney Parks)

Inside the small shops, creatures from across the Star Wars saga peer out from a stall where a sleeping Loth-cat naps lazily near its beloved and raggedy porg plaything. Nearby, the Toydarian toymaker, who has undoubtedly been influenced by the legends of Luke Skywalker and Darth Vader, has fashioned an array of soft, knitted plushies and carefully carved wooden toys to sell. But look up and you’ll see one-of-a-kind marionettes frozen in the storied last duel between Vader and Obi-Wan Kenobi, a hulking metal Star Destroyer and several tin TIEs chasing down a model of the Millennium Falcon, and even Jabba’s sail barge perched on a corner shelf.

After so many years spent enjoying the stories in a galaxy far, far away, stepping onto Batuu, the planet inside the all-new Star Wars: Galaxy’s Edge, now open at Disneyland Resort, feels like being welcomed home. But you’ve never experienced Star Wars quite like this before.

It’s at once new and familiar, or as Luke might say, “like something out of a dream.” The sounds and smells of Frontierland immediately melt away as you’re immersed in a charming hideaway among towering, petrified trees, and plenty of friendly inhabitants. Legendary composer John Williams created a new musical theme, but you won’t find the thunderous symphony blaring as you walk through the land, accompanying you like a film soundtrack. Instead, the soundscape is more subtle and realistic. “What we wanted to try to do was create this universe of Batuu, this Black Spire Outpost, and create something that felt real,” says Matt Walker, an executive in the music studio for Walt Disney Imagineering. “And when we’re in a real place we don’t have our background music playing, as much as we would like.”

Hondo Ohnaka as seen on Millennium Falcon: Smuggler's Run at Star Wars: Galaxy's Edge.

‘Play a role’

The locals are so welcoming, in fact, they’re ready to hire new arrivals over at Ohnaka Transport Solutions, as pilot, gunner, or flight engineer of the fastest hunk of junk in the galaxy, the fabled Millennium Falcon. Set amid the rise of the Resistance and the First Order’s rule, the Play Disney Parks App also gives you chances to take on other jobs, hack droids, and translate Aurebesh around the land, as well as competing with other visitors to take control of the outpost through a game that involves Resistance spies and First Order sympathizers trying to control various door panels. You alone must decide if you will take a side or forge your own life as a smuggler. “We welcome and we want people to kind of lean into the story, play a role, immerse themselves,” says Chris Beatty, executive creative director of Walt Disney Imagineering.

The thriving marketplace feels like a hub of local trade and crafters, inspired by the bustling market on Jedha. Brad Schoeneberg, the director of merchandise strategy, visited the Rogue One set to see what prop makers had done to populate their version of a Star Wars market and to talk to child actors who had been given toys to play with during the shoot. He knew then that he had to translate that movie magic into something real. “I want everyone to have this experience that I’m having of being able to look inside the stall and see what food they’re making and the products they’re selling,” he recalls thinking.

The Fried Endorian Tip-yip, found at Docking Bay 7 Food and Cargo is a fried chicken dish with roasted vegetable mash and herb gravy. (David Roark/Disney Parks)

The Fried Endorian Tip-yip, found at Docking Bay 7 Food and Cargo is a fried chicken dish with roasted vegetable mash and herb gravy. (David Roark/Disney Parks)

The Ronto Morning Wrap can be found at Ronto Roasters. (David Nguyen/Disney Parks)

The Ronto Morning Wrap can be found at Ronto Roasters. (David Nguyen/Disney Parks)

For the first time, you’ll get the chance to sample Star Wars cuisine, too, from non-dairy blue and green milk drinks to square hunks of cooked meats, concocted through trial and error to create new flavors, emulating some food and drinks we’ve seen before plus a whole new menu to try.

“Consider all of the senses,” says Carrie Beck, vice president of animation and live-action series development for Lucasfilm. “Adding that other dimension to the story experience is really exciting because we don’t usually get to work in those worlds. You design a space waffle, you imagine it tastes like a space waffle.” Although there are currently no waffles on the menu, now you get to discover the taste of Star Wars for yourself.

An X-wing sits at the Resistance Mobile Command Post. (Richard Harbaugh/Disney Parks)

An X-wing sits at the Resistance Mobile Command Post. (Richard Harbaugh/Disney Parks)

A massive feat of engineering and Imagineering, the 14-acre outpost is truly a feast for the senses. For the deeply devoted fan, there are countless details and artifacts that call back to the original films, the prequels, Star Wars: The Clone Wars, Star Wars Rebels, and even The Mandalorian, in the land set in the time of the sequel trilogy in the Skywalker saga. Even for more casual observers, it’s still an enjoyable exotic affair filled with wonders like you’ve never seen before and a wholly immersive way to spend a few hours feeling like you’ve gone much farther than Anaheim, California.

Kristin Baver hugs R2-D2 at Star Wars: Galaxy's Edge.

Droids and DJs

After all, you’re on Batuu now. On this far-flung planet on the Outer Rim, the Droid Depot is the place to go when you need a helping hand on the moisture farm (or just want to give R2-D2 a hug). As you follow tracks along the road to walk in the treads of an unknown astromech, you’ll come to the shop, where salvaged droid parts are shuttled around the ceiling on a carousel. Down below, another conveyor delivers smaller, more manageable pieces perfect for constructing your own. Keep an eye out for the deactivated heads of a droid that looks an awful lot like Professor Huyang and another plucked from a towering K2 unit. And you may spy a few salvaged battle droids in your travels outside, where some other droids are enjoying a nice oil bath.

The refreshers, or restrooms, have a delightfully aged patina from the well-worn floors to the grime-covered mirrors, an effect that helps the pristine facility perfectly blend into the gritty galaxy.

A small family-owned milk stand is stocked with globes of green and blue milk, served frozen daily to fight the parched planet’s midday heat responsible for the locals’ cheerful greeting, “Bright Suns!”

DJ-R3X inside Oga's Cantina at Star Wars: Galaxy's Edge.

A creature inside Oga's Cantina at Star Wars: Galaxy's Edge.

But for some shade and the eclectic stylings of DJ R-3X, former pilot of the oft-diverted Star Tours shuttle, Oga’s Cantina is the wretched hive of scum and villainy for you. You may find yourself sipping on a Jabba Juice before you realize it’s garnished by the eggs of a creature hunkered down in a tank nearby. If the hyperdrive powering the various drink dispensers breaks down again, don’t worry. The barkeepers are adept at banging away at the troublesome engine to get things back up and running. And there’s at least one classic hit on heavy rotation, a remix of that old ditty from Figrin D’an and the Modal Nodes that was playing in the Tatooine cantina the day Han Solo met Luke Skywalker.

A baby sarlacc at Star Wars: Galaxy's Edge. A wall of creature heads at Dok-Ondar's at Star Wars: Galaxy's Edge.

If rare artifacts are what you’re after, Dok-Ondar is the Ithorian you’ll want to meet. In his Den of Antiquities, browse through holocrons and rare kyber crystals, ancient weapons and statues of Jedi and Sith legends from the past. Among his eclectic finds are a deactivated IG unit, an Imperial helmet said to be owned by Ezra Bridger, a beloved Kalikori said to represent the family of Hera Syndulla, a hulking taxidermied Wampa, and a golden Gungan. A striking Mandalorian helmet hangs just over Dok’s office, where he labors over the books and occasionally rises to his feet to survey his abacus.

Choose a side…

The Resistance and First Order each have their own presence here, and the unrest can be felt among the inhabitants. Occasionally a skirmish breaks out, or you may glimpse noted Resistance spy Vi Moradi lurking around the outpost.

At Savi’s Workshop – Handbuilt Lightsabers, customize and craft your own lightsabers. (Joshua Sudock/Disney Parks)

At Savi’s Workshop – Handbuilt Lightsabers, customize and craft your own lightsabers. (Joshua Sudock/Disney Parks)

One corner that at first appears to be the trappings of another scavenger scrap depot is in reality the cover for a secret lightsaber workshop, where Savi allows those who enter to construct their own lightsaber by hand. Inside, the gatherers help usher a new generation of lightsaber wielders on their journey to create a design that fits their personality. You may even get some helpful advice from a Jedi Master.

There are many fine details to catch the eye — the pock marks of old blaster fire peppering the side of a building, a GNK droid’s shuffling footprints, a small garage bay where an old landspeeder appears to be getting tuned up. In fact, listen closely and you may catch the familiar strains of a local radio station with a DJ who sounds just like Lucasfilm’s Pablo Hidalgo.

Kristin Baver takes a seat inside the Millennium Falcon at Star Wars: Galaxy's Edge.

Or become a smuggler

But the centerpiece of the whole experience is the Millennium Falcon, docked at Ohnaka Transport Solutions in one of its usual states of disrepair. The maze of corridors leading to the famed ship that made the Kessel Run are lined with other engines in need of work, and evidence that suggests a minor infestation of porgs. However, even hooked into diagnostic equipment and parked just outside, it’s easy to see why this ship is so revered among pilots and smugglers. On Wednesday night, Harrison Ford — Han Solo himself — stopped by to give his old ship a few loving thumps of his fist to get the old girl up and running again during an opening ceremony that also included Star Wars creator George Lucas, Luke Skywalker actor Mark Hamill, Disney CEO Bob Iger, and Billy Dee Williams, who will reprise the role of Lando Calrissian later this year in Star Wars: The Rise of Skywalker.

Once you climb onboard the bucket of bolts, you may find yourself running your fingers along the walls you’ve seen on screen so many times, lounging at the dejarik table, or taking a moment in a hidden hallway where Han and Leia had their first kiss. But first, the queue takes you by the maintenance pad where the Falcon is parked out front. “She’s broken,” as usual, says Asa Kalama, executive creative director for Walt Disney Imagineering. The waiting area winds into the maintenance hangar where there’s an engine that’s come off a ship in Hondo’s fleet, also broken down “and riddled with blaster marks,” Kalama says. In the command center stands Hondo Ohnaka, brought to life from small-screen animation to provide the necessary instructions and comic relief, at one point cutting off a pesky transmission because, as he puts it, “Boring conversation anyway.”

Ultimately, you board the Millennium Falcon and wend your way to the cockpit and take a seat at the controls. While the co-pilots work together for optimal maneuverability and engaging the hyperdrive when it’s time to jet off on Hondo’s mission to retrieve a shipment of coaxium, the gunners must be alert for any enemies flying nearby, and the flight engineers try to make repairs on the fly to keep the only-just-repaired ship intact. It’s easy to get so immersed in the spectacle outside your window that you forget you have a job to do (which will quickly send your crew spiraling into other ships and even Batuu’s spires if you’re not careful on takeoff). But even if you spend more time crashing than cruising, or wind up jumping out of hypserspace and into an asteroid field, just mashing down every button and switch in the cockpit gives one the really satisfied feeling of having just escaped from another tight spot while just hoping the Falcon would hold together.

And once safely back on Batuu, the adventure continues.

“Even though the stories of Star Wars are set against this epic backdrop of action,” says Scott Trowbridge, the Walt Disney Imagineering creative executive on the project, “the stories are very personal and universal and archetypal.”

“This is a place that you come with your family and your friends,” adds Beck. “Star Wars is all about that connection, all about those choices, all about your family. It shares all of that.”

In Star Wars,there are always more corners of the galaxy to explore and new stories to tell, and this time that legend includes you.

Star Wars: Galaxy’s Edge will open at Disney’s Hollywood Studios in Florida on August 29.

Reservations and valid theme park admission required to visit Star Wars: Galaxy’s Edge between May 31 and June 23, 2019. Beginning June 24, No Reservations Required. Subject to Capacity.

Guests staying at a Disneyland Resort hotel between May 31 and June 23, 2019 will receive a designated reservation to access Star Wars: Galaxy’s Edge during their stay. One reservation per registered Guest. Each Guest is required to have valid theme park admission. If the hotel reservation is cancelled, the Star Wars: Galaxy’s Edge reservation will be cancelled. Access to certain experiences in the land are subject to capacity and other factors. Additional restrictions apply.

Capacity for Disney’s Hollywood Studios, Star Wars: Galaxy’s Edge and its experiences is limited. 

Additional photos by Kyle Kao.

Associate Editor Kristin Baver is a writer and all-around sci-fi nerd who always has just one more question in an inexhaustible list of curiosities. Sometimes she blurts out “It’s a trap!” even when it’s not. Want to talk more about The Clone Wars? Hop on Twitter and tell @KristinBaver what you thought about today’s episode.

Site tags: #StarWarsBlog

We Visited Star Wars: Galaxy’s Edge, and We Love It